Tuesday, April 18, 2017

Conan Exiles to be released for the Xbox One in second half of 2017




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Conan Exiles is coming to Xbox One in the second half of 2017. Will it successfully stand out witth all the survival adventure games in the picture? The title shares the same engine, gameplay mechanics, and genre with ARK Survival Evolved, for instance, so let’s see if there’s anything new the game is going to bring on the table in this world of crafting and survivalism.
The World of Conan

Conan Exiles is set in the fictional world of Conan the Barbarian. Age of Conan was launched in 2008 and the game is still enjoying updates even now, 10 years after its release. You can currently find Conan Exiles in Early Access on Steam. In Conan Exiles, you’ll find survival very familiar if you have previously played ARK: Survival Evolved.
Building a Barbarian

The game allows a large amount of visual customization to build a barbarian just the way you desire, and you’re provided with some great-looking character options that perfectly suit the Conan world. The game’s universe awaits you and after you’ve finished building your character, you find yourself freed from crucifixion by Conan himself and then dumped into a vast desert.

Brutality, carnage, and death

Combat in Conan Exiles consists only of clicking, unfortunately. You only have to click on your enemies and they’ll explode into rivers of gore and blood. So, the combat is a bit basic as you’ll be able to see for yourself. On the other hand, the monsters are awesome: giant spiders, eldritch beasts, even hyenas and gazelles – they all create a world abundant in biodiversity.
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Construction engine

The game’s construction engine is awesome and might be the most rewarding element of Conan Exiles. You can practically build anything anywhere as long as it’s not on someone else’s structure. You can even build up on top of rocky pillars and on the sides of mountains!
Religion system

The game has a rudimentary religion system that allows clans to worship various gods. If they’re provided enough offerings, they’ll help you sack enemy settlements. The system looks extremely promising even if it’s currently in its infancy.
The near future

Funcom has promised some future improvements of the game, and they include the following areas: avatar defense, sorcery system, farming systems, “The Purge” NPC raids, new biomes and more monsters, dungeons and new features.

Follow the upcoming news on Conan Exiles as the game has a lot of potential. You can now find the game on Early Access on Steam for $29,99 and on the Xbox One in just a few months’ time.
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Thursday, April 13, 2017

The Legend of Conan movie axed, may become a TV series



Looks like it’s the end of the cinematic road for The Legend of Conan.

The long-in-development movie that would have seen Arnold Schwarzenegger return for the third time as everyone’s favorite Hyborian Age barbarian hero has been axed. But could it be reborn as a TV series?

Featuring an older and wiser King Conan, The Legend of Conan was planned as a continuation of John Milius’ Conan: The Barbarian (and not a reboot), based on Robert E. Howard’s sword-and-sandal fantasy stories and inspired by Frank Frazetta’s art. In a recent interview with Entertainment Weekly, Fate of the Furious screenwriter Chris Morgan — who was also a producer on Legend of Conan — opened up about the fate (pun intended) of the movie.

When he was asked if there were any updates about the Conan film, here’s what Morgan said:

“Not so much. That’s kind of a longer story. At the end of the day, the studio decided that they weren’t gonna make that. I gotta say, it’s honestly a heartbreak. I love that first movie so much, so much, it’s one of my favorite movies. We had Will Beall do a draft on [the Legend of Conan script]. He killed it. Our take was Conan, 30 years later, a story like the Clint Eastwood Unforgiven. It was so awesome. Ultimately, the budget was big, the studio was not really sure of the title, and the relevance in the marketplace. They ended up letting it go. I think they’re gonna look to do a TV show or something with it. But just to be associated with it, pitch it to Arnold, have him get so excited, there was a moment of magic for me, personally [laughs]. You never know, down the road we may revisit!”

Which begs the question: Was The Legend of Conan killed because Ahnold may no longer have the same box-office draw the former Governator once held? The fact that Terminator Genisys bombed at the U.S. box office may have given the studio cold feet.

Morgan’s comment that The Legend of Conan may instead be reborn as a TV series is an intriguing idea. I’m sure there are tons of stories that can be told about the character, but I’m not sure if Arnold Schwarzenegger would be along for that particular ride. What do you think?

(Via EW)
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Thursday, March 23, 2017

Conan Exiles hit 480k unit full-year target in 28 days



Funcom will step up investment in Conan Exiles after the survival game achieved its full-year sales target within 28 days of launching on Steam Early Access.

The Norwegian company had forecast 480,000 sales across 12 months, but Conan reached that total between January 31 and the publication of Funcom's Q4 financial results yesterday. The game recouped its production costs in less than a week, and it has managed to sustain much of the momentum that carried it to 320,000 sales in its first fortnight on Early Access.

Conan Exile's production costs up to launch were $4.5 million, according to Funcom's financial report, and the speed with which that was covered has convinced the company to make a greater investment over the next 12 to 24 months.

This will amount to between $5 million and $10 million in 2017 and the early part of 2018, covering content and technical updates, PR and marketing, and launches on Xbox One and PlayStation 4. Funcom expects Conan Exiles to remain in Early Access for the rest of this year.

This is a well timed success for Funcom. The company's financial results illustrated the decline of its current live games - The Secret World, Age of Conan and Anarchy Online - leading to a significant year-on-year drop in Q4 revenue. Funcom plans to relaunch The Secret World, complete with a host of improvements, in the first half of this year, with launch activities expected to begin in March.

There are two other projects currently in development: another game based on the Conan IP at the company's Oslo studio, and another, more mysterious title at its North Carolina office. Funcom expects to grow its team from 103 people to as much as 130 by the end of calendar 2017.
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Wednesday, March 22, 2017

Conan Exiles – PAX East 2017 Interview with Oscar Lopez

If you build it, they will come…..and break your stuff and put your blacksmith in the Wheel of Pain. That’s Conan Exiles, the new survival multiplayer game by Funcom which recently entered Early Access on Steam.


During Pax East 2017, we learned a little bit more about Conan Exiles’ base building mechanics, PvP, and the upcoming Siege warfare content patch from Lead Designer Oscar Lopez.


Wccftech: First things first, tell me a bit about Conan Exiles and how it differs from your previous Conan game, Age of Conan?

Lopez: Conan Exiles is a survival sandbox MMO. Your main objectives in the game are to survive first, to build an empire, and to thrive against other people. It’s a different setup than what you would get in Age of Conan. Age of Conan is an MMO with a different sense of progression and activates that you do in the game. In this game [Conan Exiles] your activities revolve around food and water and building a base, building better tools to fight. You adventure out to find more material to make even better weapons, castles while taking on other players. The two games are completely different genres and we are making sure we are letting players before jumping that this isn’t a sequel to Age of Conan but its own thing.



Wccftech: Since base building is a huge element of Conan Exiles, could you explain what sort of effect this will have on player vs player? More importantly, what are the benefits of spending time and resources to build a base?

Lopez: First, you want to build something to keep your stuff safe. As you play through the game you will amass wealth in the form of resources you gather. You also want a safe place to place your bed which works as the respawn mechanic. If you don’t have a bed, you will respawn in the beginning of the game which could be quite a long way back. The idea is to have a safe place for your bed and a safe place for your chest and the contents of the chest. You will also need a place to put your crafting stations that will help you expand and make an even bigger base.


Wccftech: To build a base, are there designated areas?

Lopez: You can build anywhere with the exception of a few areas where it is forbidden to build because they interfere with certain mechanics of the game. There’s one area that is a spawn point for certain NPC so you can’t build on top of that. I think about 90% percent [of the game world] is completely open to building on. Once you place an object down, it forbids other people from building there. The more you expand the less room there is for other players. Fighting for land becomes an important aspect of the game.


Wccftech: Knowing that Player vs Player is a big mechanic, how can you defend a base when you’re not online 24 hours a day?

Lopez: The strength of your defenses change drastically with the higher tiers of equipment you can build. Players have to spend resources in order to take down your defense such as crafting explosives in order to get into the base. You also have the means to create structures to make it very difficult to get into the base.


Wccftech: Is there a siege gameplay mechanic happing here? Do I need to break down the front gate or blow a wall?

Lopez: It depends on how the base is built. An important part of base building is figuring out what’s a good shape for your base to make it impregnable. Even though no base is truly impregnable. (laughs) Since we are aware that you can’t be online 24 hours a day, we are adding a mechanic where you can specify PvP windows as a server setting. For example, you can set it where you can only damage structures from 6-10PM. We are making sure we are giving players enough server settings so they can whatever ruleset they feel are fair or fun for playing.




Wccftech: Speaking of servers, how many players can be in one and will people have an option of hosting their own private servers?

Lopez: The maximum number of players right now on a server are 60. Which should be a big enough number if you just want something with your friends. If it’s more than that you should be ok. You can rent servers from server providers and you can specify whatever rulesets you want that will change a lot of the aspects of the game, we are adding more and more server settings to the game that you can modify. We want to players to enjoy the game however they want.


Wccftech: You mentioned before about Player vs Environment, is there going to be an offline or a story component to Conan Exiles?

Lopez: There’s no guided story arc for the game. What we have is a rich setting for a game with a lot of lore and story beats that you can discover via talking to NPCs or discovering ancient tablets in the world. The narrative is fragmented and you have to put together on your own with your adventures. It’s similar to what Dark Souls does with its storytelling, the world has a lot to say


Wccftech: What sort of challenges will players face if they decide not to take part of the PvP?

Lopez: There are wild animals like snakes and rhinos. There are also monsters like dragons and giant demons. You will also find human enemies to fight against. These are exiles, like you, some are NPCs that belong to their own factions and have their own camps.


Wccftech: Can you attack these NPCs?

Lopez: Not only can you attack them, but you also knock out unconscious and drag them back to your base and turn them into workers that do stuff for you.


Wccftech: So you can essentially have your own thriving community of NPCs that you “recruited?” Can you assign these people to specific tasks?

Lopez: They already know what to do depending on what their profession was before you captured them. You can find a guy who was an archer or a blacksmith and they will have jobs in your base already. A blacksmith for example, you capture him and put him on the Wheel of Pain like in Conan movies and he becomes your blacksmith. He is assigned to a blacksmith station and improves the station. There are a lot of NPCs in the world.



Wccftech: Then could you do the same thing to another player’s NPC in their base? Can players essentially launch raids for useful NPCs as opposed to just trying to destroy a base?

Lopez: As of right now it doesn’t work like that, it is our intention to do that in the future since we are still in Early Access. Workers or Thralls are pretty much loot you can get from taking on other people’s bases.


Wccftech: How’s Early Access been working out for you guys?

Lopez: It has been a tremendous success for us. We did not expect the amount of traction the game has gotten. We are playing close attention what people are doing in the game and following standard feedback channels like Reddit or the Steam forums. We also look at Twitch a lot and see how people are playing it and the way they play it. Right now we are basically working on a gigantic content patch for Siege. A lot of what we are doing now is a direct response to how people are playing the game.


Wccftech: Are we expecting to see things like battering rams and trebuchets?

Lopez: We are putting out trebuchets which you’d have to set a counter-weight and do range-finding. You can load them up with different types of ammunition like boulders or corpses. You can actually gather corpses put them in a corpse locker to let them rot and load the trebuchet with them. When you get hit by a corpse it leaves a poison cloud, it’s a good way to get people out of the bases and fight them in the field.




Wccftech: It’s good to see you’re not shying away from biological warfare.

Lopez: (Laughs) Anything goes. We are also looking to add other elements to Siege. We always wanted to find a way to add vertically to the siege game. We’ve seen how the community found ways to scale walls using exploits or other creative ways. We are toying with the idea of using tiger claws to climb walls or using grappling hooks or ladders. This way we add a legitimate way (laughs) of getting over a wall.


Wccftech: You’ve recently announced a console release for Conan Exiles?

Lopez: We are releasing an Xbox One version for third-quarter of this year in the Xbox Game Preview program. We are set for release on PC, Xbox One and PlayStation 4 in Q1 of next year.


Wccftech: Great, thanks for talking with us!

Lopez: Thank you and we hope you check out Conan Exiles.

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Monday, December 12, 2016

FACE THE SLITHERING CHAOS



Following the events of the Sepulcher of the Wyrm, Slithering Chaos tasks our adventurers with thwarting an unholy evil they themselves unleashed upon the world: The Avatar of Yig.


Returning to the abandoned underground city, Slithering Chaos is a brand-new 6-player experience, featuring three encounters against the colossal Avatar. With each clash, expect escalating complexity, perils, and of course, treasures.


Discover new Chaos gems, which may be used to augment rings from the Raid Finder, or from new rings found from the Avatar itself! These gems may be used to complete set bonuses previously thought unattainable!


Are you prepared to face the Chaos? What secrets will you uncover of Yig and the Serpent Men? Follow Alanza and Yaqub-Har’s guidance and your queries shall be answered...
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Sunday, July 17, 2016

NEW Premium Membership + TRUE Freedom to Play!




NEW Premium Membership + TRUE Freedom to Play!



We’ve just upgraded Premium Membership for everybody! What does it mean to be a Member now? It means you get new, constant perks that remain active for as long as you’re a member--plus access to the new Loyalty Rewards program! Here’s what you get for being a Member now:


Bonus Token Gain: +100% on Marks of Acclaim and Esteem Tokens. +50% on Campaign Badges, Conquest Trophies, Simple Trophies I - III, Simple Relics I - VI, Atlantean Shards


Bonus XP: +30% Bonus XP and AA XP for both PvP and PvE!


AA with Time: Begin training AA perks at Level 20!


Bonus Faction: +30% Bonus to Faction gains!


Teleport Coins: 15 Teleport Coins, per character, every 30 days!


Unchained Cache Bonus: Doubled rewards from Unchained Caches!


Bonus Expertise: Every time you gain a level, you gain a bonus Expertise Point!


Character Slots: 7 Additional Character slots!


Bonus Quest Capacity: Extra space in your quest journal


Unlimited Gold Capacity!


Unlock Loyalty Rewards!

What are Loyalty Rewards? Membership Loyalty Rewards include awesome new items, such as pets, mounts, social items, & more. These rewards are granted based on how long you have been a Member. The longer you’re a member, the more spectacular the rewards! New Loyalty Rewards will be added every 180 days.

For a full list of Loyalty Rewards, CLICK HERE!



MEMBERSHIP NOT REQUIRED

Experience true freedom to play Age of Conan! We’ve listened to your feedback and made a huge change to the way the game works: Membership is no longer required to enter any area! That’s right--you may now access any area you own, regardless of your membership status. You no longer need to keep buying access passes or membership in order to enter Raids, Unchained Dungeons, or playfields from expansions you already bought. Please remember that you still need to own the appropriate pack (such as Rise of the Godslayer) in order to access these areas. Dragon’s Spine has become its own pack that is sold separately, but if you’ve ever spent money through us on Age of Conan before this update, we’ve given you the pack for free!


RAID FINDER NOW AVAILABLE

Along with the Membership Update, we’re introducing the Raid Finder! This feature allows you and other like-minded players to queue up and enter a raid dungeon together! The Raid Finder rotates a different dungeon each week, and lets players explore encounters that they otherwise may not have been able to see in the past. New rewards await those who this feature! Look for the magnifying glass icon on the top-left of your screen, next to the Playfield Access button. Remember, the Raid Leader can arrange the raid group by holding ALT and clicking + dragging a character’s nameplate around.


DAILY REWARDS AND CHALLENGES - AVAILABLE FOR EVERYBODY

Plus, look out for Challenges and Daily Login rewards, available to everybody, free-of-charge! Daily Challenges offer new goals and incentives to play various aspects of the game. As you complete more challenges, you will progress towards daily and weekly rewards that contain high-value items! Daily Rewards may be claimed once every 24 hours, per account. Rewards never expire and don’t have to be claimed on consecutive days! Rewards become more powerful as you progress! Both of these features may be found on the top-right of your screen, between the topbar and your minimap.

That about covers what’s new in this update! We’ll see you in-game!
-The Age of Conan team
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Monday, May 2, 2016

Will you Survive the Pit Master’s Arena?


Will you Survive the Pit Master’s Arena?


Rejoice, warriors and rogues of Hyboria, and revel in the bloodshed of your enemies! The arena is here, and with it comes new challenges for you to conquer! In addition, the new Hoard of the Gladiator filled with exotic creatures and mounts is available in the Item Shop!


TEST YOUR MIGHT

The Pit Master’s Arena is now live and available to all players, free of charge! The arena is found within the Field of the Dead. Combat exotic creatures from around Hyboria using pets you’ve collected in past adventures. Each pet unlocks a unique encounter, and pets of increased rarity yield even more perilous challenges! Alternatively, enter the arena as a Pit Fighter and prove your PvP supremacy over your fellow combatants!






The arena features a slew of new rewards, including new pets, powerful necklaces, and unique faction-specific mounts! Discover four all-new Rune Stones through the arena, providing effects such as additional Constitution, protection bonuses when critically struck, or a surge of power when low on health. Slake the soil with the blood of the unworthy!


THE NEW HOARD

The brand-new Hoard of the Gladiator contains a plethora of never before seen pets and mounts. The mightiest of these pets fight by your side in battle, while the legendary mounts, the Bloodstained Ursine Patriarch and Melanistic Vaaghasan, carry you into the fray and sow fear into the hearts of your enemies!

This new Hoard is phasing out the Hoard of the Afterlife. This is your last week to purchase the Hoard of the Afterlife before it’s removed from the store! Don’t miss out!


CLICK HERE FOR THE FULL UPDATE NOTES!
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CONAN EXILES book revealed for the Conan tabletop RPG!


CONAN EXILES book revealed for the Conan tabletop RPG!

We have very exciting news for Conan fans! Robert E. Howard's Conan: Adventures in an Age Undreamed Of tabletop roleplaying game by Modiphius Entertainment will get a sourcebook based on our upcoming CONAN EXILES open-world survival game!

The Kickstarter for the roleplaying game is in its final week, with more than 2900 backers pledging over £275K, making it veteran RPG makers Modiphius' biggest Kickstarter campaign to date!

The CONAN EXILES tie-in sourcebook will adapt areas and gameplay from CONAN EXILES to Modiphius’ 2d20 roleplaying game. Developed in partnership with Funcom's CONAN EXILES team and Free League Publishing (the designers of the Ennie award-winning Mutant: Year Zero), this sourcebook adapts the critically-acclaimed community development system from Mutant: Year Zero to the rigors of the Hyborian Age.

Click here to see the announcement of the book.

In CONAN EXILES and the sourcebook, the heroes face a brutal and extreme challenge: survival in an isolated land, attempting to build a community that might persevere against the depredations of neighboring kingdoms.

Thrust into the Exiled Lands — a desolate region shrouded in mystery — the heroes must ready themselves and their fledgling community against repeated invasions. To survive, they need to manage a small population, forge alliances, build defenses, gather resources, craft weapons, train their forces, weather deadly sandstorms, battle dangerous beasts and adventure forth into the untamed wilderness of the Exiled Lands surrounding them. Will those they meet turn into allies, or enemies?

The CONAN EXILES book will offer the harshest survival challenge facing Modiphius' Conan players, a struggle worthy of the great barbarian himself and this full-color 112 page hardcover will be beautifully illustrated with concept art and screenshots from the CONAN EXILES video game.

Please remember that anyone who joins the Kickstarter and pledges £15 and above will get the Age of Conan: Adventures in an Age Undreamed of Pack. This contains 5 XP Potions (double XP gain for 12 hours) and four powerful starter armor sets (Swashbuckler, Buccaneer, Marauder and Pirate) which can be claimed in Age of Conan.

Funcom is proud to be working with Modiphius Entertainment, and is extremely excited to see Conan fans from all around the world come together and support this awesome Conan tabletop RPG.

The Kickstarter is almost over, so now is your chance to join and get your hands the great CONAN EXILES sourcebook and the Age of Conan book we revealed earlier!
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Tuesday, January 19, 2016

It's been over a month since my return, and I am having a good time!


I came back to AoC, rolled up a Necromancer, and started questing through Tortage. Believe it or not, my memories of Tortage is what drove me to come back in the first place. Now, I am level 54, and can win against 3 guys my level in pvp. Necromancers might be a touch overpowered...

I'll be honest, the game isn't much different from what I remember it being, aside from some new content I have yet to experience. There are still a lot of bugs, and the community has it's fair share of douche bags, but I can overlook these flaws. Others may not be able to handle it, which is sad. It's the players verbally bashing other players in global chat that gets a lot of people to leave the game, thus making the community even smaller than it is...

But if you can handle these minor issues, AoC is a ton of fun. I want to see more people enjoying the game, so tell your friends and come join us! I am on the Cimmeria server.
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Tuesday, February 21, 2012

Age of Conan First Area Secrets Guide

Just thought I'd throw this out there, since I hadn't seen anything letting the incoming new folks in on what there is. Nothing spectacular, but deserves to be put out there. If I miss something, Post it, and I'll add to this OP.

1.) When you first gain control over your new character, turn around 180 degrees, and swim out and down towards the reef you see. There's a chest just in front of it, that sometimes contains a magic ring that adds 0.5% fire resistance.

2.) Instead of going straight to the girl in front of you, turn left along the beach. Some alligators to kill, but no treasure, other than the teeth occasionally dropped.

3.) Loop back around and follow the beach to the right. It goes on a for a bit, but eventually you hit some rogues, then gators. There's a gator boss that drops a random body part, use not yet known. I got a severed foot. The gator boss guards a treasure chest, that may also contain a magic ring with the same fire buff.

4.) After freeing the girl, bear left for a mini-boss that drops a two-handed blunt weapon and guards another chest that may have another magic ring.

5.) Bear right after the girl but sharply so: The path to the right splits. The righmost path ends in a little camp with another miniboss. No treasure chest, but he does drop a new dagger.

6.) After killing the slaver, in the tents section, the tent behind the boss who drops the bow and arrows also contains another chest, which also may have another magic ring.

7.) Inside the temple, to the right of the boss, is another 2 minions. Behind them is another chest, with maybe another ring.

8.) After getting through the locked gate, and through the gorilla gauntlet, you'll eventually find and kill a gorilla boss. Take his treasure, which serves no purpose yet other than giving you starting money. To the right of the boss is another two gorillas. Kill them; they guard the final chest before you get to town.

That's about it for now. Odds are I've missed one more more items, feel free to criticize my lack of omnipotence and inform me. I'll update this mini-guide.


#ADDITIONS!#
The White Sands Mausoleum key!

You get this key along with a weapon from the blacksmith outside who broke your chains. Bring him metal from the docks to get this key. But where is it used? Took me a while to figure that one out!

First, you CANNOT find this chest at night! No way, no how, it isn't there! You gotta brave the gankers to get your treasure. Go to white sands. Follow the beachline to the right a looong way. Walk across the shallow channel, and go along the beach. You pass the stone dock to your right, pass the first big bandit camp on your left, then eventually on your left you'll see giant stone stairs. Go up the hill _to the right of these_. It's a little path, flanked with torches. You'll see the mausoleum in front of you, but the chest isn't there! It's directly to the left on the path, right in front of the single tent. Loot be yours now.

#Rocker7's tips:
Tip 1: On White Sands, when you first spawn by the rowboat walk straight ahead and to the right about 50 feet and there is a bottle in the sand by the shoreline that will send you on a quest to a nearby Island to kill the Ape Queen (not the Ape Behemoth Boss). Found a chest on the island that contained a non-magical necklace worth around 45 tin plus experience for killing the ape queen and its minions. Don't remember what level they were.

Tip 2: When you arrive in Old Tarantia. Dive underneath the docked boat and you will find an underwater chest (chest will be glowing) near one end of the boat. It contained level 20 health and stamina potions when I opened it.
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