Monday, December 12, 2016


Following the events of the Sepulcher of the Wyrm, Slithering Chaos tasks our adventurers with thwarting an unholy evil they themselves unleashed upon the world: The Avatar of Yig.

Returning to the abandoned underground city, Slithering Chaos is a brand-new 6-player experience, featuring three encounters against the colossal Avatar. With each clash, expect escalating complexity, perils, and of course, treasures.

Discover new Chaos gems, which may be used to augment rings from the Raid Finder, or from new rings found from the Avatar itself! These gems may be used to complete set bonuses previously thought unattainable!

Are you prepared to face the Chaos? What secrets will you uncover of Yig and the Serpent Men? Follow Alanza and Yaqub-Har’s guidance and your queries shall be answered...
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Sunday, July 17, 2016

NEW Premium Membership + TRUE Freedom to Play!

NEW Premium Membership + TRUE Freedom to Play!

We’ve just upgraded Premium Membership for everybody! What does it mean to be a Member now? It means you get new, constant perks that remain active for as long as you’re a member--plus access to the new Loyalty Rewards program! Here’s what you get for being a Member now:

Bonus Token Gain: +100% on Marks of Acclaim and Esteem Tokens. +50% on Campaign Badges, Conquest Trophies, Simple Trophies I - III, Simple Relics I - VI, Atlantean Shards

Bonus XP: +30% Bonus XP and AA XP for both PvP and PvE!

AA with Time: Begin training AA perks at Level 20!

Bonus Faction: +30% Bonus to Faction gains!

Teleport Coins: 15 Teleport Coins, per character, every 30 days!

Unchained Cache Bonus: Doubled rewards from Unchained Caches!

Bonus Expertise: Every time you gain a level, you gain a bonus Expertise Point!

Character Slots: 7 Additional Character slots!

Bonus Quest Capacity: Extra space in your quest journal

Unlimited Gold Capacity!

Unlock Loyalty Rewards!

What are Loyalty Rewards? Membership Loyalty Rewards include awesome new items, such as pets, mounts, social items, & more. These rewards are granted based on how long you have been a Member. The longer you’re a member, the more spectacular the rewards! New Loyalty Rewards will be added every 180 days.

For a full list of Loyalty Rewards, CLICK HERE!


Experience true freedom to play Age of Conan! We’ve listened to your feedback and made a huge change to the way the game works: Membership is no longer required to enter any area! That’s right--you may now access any area you own, regardless of your membership status. You no longer need to keep buying access passes or membership in order to enter Raids, Unchained Dungeons, or playfields from expansions you already bought. Please remember that you still need to own the appropriate pack (such as Rise of the Godslayer) in order to access these areas. Dragon’s Spine has become its own pack that is sold separately, but if you’ve ever spent money through us on Age of Conan before this update, we’ve given you the pack for free!


Along with the Membership Update, we’re introducing the Raid Finder! This feature allows you and other like-minded players to queue up and enter a raid dungeon together! The Raid Finder rotates a different dungeon each week, and lets players explore encounters that they otherwise may not have been able to see in the past. New rewards await those who this feature! Look for the magnifying glass icon on the top-left of your screen, next to the Playfield Access button. Remember, the Raid Leader can arrange the raid group by holding ALT and clicking + dragging a character’s nameplate around.


Plus, look out for Challenges and Daily Login rewards, available to everybody, free-of-charge! Daily Challenges offer new goals and incentives to play various aspects of the game. As you complete more challenges, you will progress towards daily and weekly rewards that contain high-value items! Daily Rewards may be claimed once every 24 hours, per account. Rewards never expire and don’t have to be claimed on consecutive days! Rewards become more powerful as you progress! Both of these features may be found on the top-right of your screen, between the topbar and your minimap.

That about covers what’s new in this update! We’ll see you in-game!
-The Age of Conan team
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Monday, May 2, 2016

Will you Survive the Pit Master’s Arena?

Will you Survive the Pit Master’s Arena?

Rejoice, warriors and rogues of Hyboria, and revel in the bloodshed of your enemies! The arena is here, and with it comes new challenges for you to conquer! In addition, the new Hoard of the Gladiator filled with exotic creatures and mounts is available in the Item Shop!


The Pit Master’s Arena is now live and available to all players, free of charge! The arena is found within the Field of the Dead. Combat exotic creatures from around Hyboria using pets you’ve collected in past adventures. Each pet unlocks a unique encounter, and pets of increased rarity yield even more perilous challenges! Alternatively, enter the arena as a Pit Fighter and prove your PvP supremacy over your fellow combatants!

The arena features a slew of new rewards, including new pets, powerful necklaces, and unique faction-specific mounts! Discover four all-new Rune Stones through the arena, providing effects such as additional Constitution, protection bonuses when critically struck, or a surge of power when low on health. Slake the soil with the blood of the unworthy!


The brand-new Hoard of the Gladiator contains a plethora of never before seen pets and mounts. The mightiest of these pets fight by your side in battle, while the legendary mounts, the Bloodstained Ursine Patriarch and Melanistic Vaaghasan, carry you into the fray and sow fear into the hearts of your enemies!

This new Hoard is phasing out the Hoard of the Afterlife. This is your last week to purchase the Hoard of the Afterlife before it’s removed from the store! Don’t miss out!

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CONAN EXILES book revealed for the Conan tabletop RPG!

CONAN EXILES book revealed for the Conan tabletop RPG!

We have very exciting news for Conan fans! Robert E. Howard's Conan: Adventures in an Age Undreamed Of tabletop roleplaying game by Modiphius Entertainment will get a sourcebook based on our upcoming CONAN EXILES open-world survival game!

The Kickstarter for the roleplaying game is in its final week, with more than 2900 backers pledging over £275K, making it veteran RPG makers Modiphius' biggest Kickstarter campaign to date!

The CONAN EXILES tie-in sourcebook will adapt areas and gameplay from CONAN EXILES to Modiphius’ 2d20 roleplaying game. Developed in partnership with Funcom's CONAN EXILES team and Free League Publishing (the designers of the Ennie award-winning Mutant: Year Zero), this sourcebook adapts the critically-acclaimed community development system from Mutant: Year Zero to the rigors of the Hyborian Age.

Click here to see the announcement of the book.

In CONAN EXILES and the sourcebook, the heroes face a brutal and extreme challenge: survival in an isolated land, attempting to build a community that might persevere against the depredations of neighboring kingdoms.

Thrust into the Exiled Lands — a desolate region shrouded in mystery — the heroes must ready themselves and their fledgling community against repeated invasions. To survive, they need to manage a small population, forge alliances, build defenses, gather resources, craft weapons, train their forces, weather deadly sandstorms, battle dangerous beasts and adventure forth into the untamed wilderness of the Exiled Lands surrounding them. Will those they meet turn into allies, or enemies?

The CONAN EXILES book will offer the harshest survival challenge facing Modiphius' Conan players, a struggle worthy of the great barbarian himself and this full-color 112 page hardcover will be beautifully illustrated with concept art and screenshots from the CONAN EXILES video game.

Please remember that anyone who joins the Kickstarter and pledges £15 and above will get the Age of Conan: Adventures in an Age Undreamed of Pack. This contains 5 XP Potions (double XP gain for 12 hours) and four powerful starter armor sets (Swashbuckler, Buccaneer, Marauder and Pirate) which can be claimed in Age of Conan.

Funcom is proud to be working with Modiphius Entertainment, and is extremely excited to see Conan fans from all around the world come together and support this awesome Conan tabletop RPG.

The Kickstarter is almost over, so now is your chance to join and get your hands the great CONAN EXILES sourcebook and the Age of Conan book we revealed earlier!
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Tuesday, January 19, 2016

It's been over a month since my return, and I am having a good time!

I came back to AoC, rolled up a Necromancer, and started questing through Tortage. Believe it or not, my memories of Tortage is what drove me to come back in the first place. Now, I am level 54, and can win against 3 guys my level in pvp. Necromancers might be a touch overpowered...

I'll be honest, the game isn't much different from what I remember it being, aside from some new content I have yet to experience. There are still a lot of bugs, and the community has it's fair share of douche bags, but I can overlook these flaws. Others may not be able to handle it, which is sad. It's the players verbally bashing other players in global chat that gets a lot of people to leave the game, thus making the community even smaller than it is...

But if you can handle these minor issues, AoC is a ton of fun. I want to see more people enjoying the game, so tell your friends and come join us! I am on the Cimmeria server.
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Tuesday, February 21, 2012

Age of Conan First Area Secrets Guide

Just thought I'd throw this out there, since I hadn't seen anything letting the incoming new folks in on what there is. Nothing spectacular, but deserves to be put out there. If I miss something, Post it, and I'll add to this OP.

1.) When you first gain control over your new character, turn around 180 degrees, and swim out and down towards the reef you see. There's a chest just in front of it, that sometimes contains a magic ring that adds 0.5% fire resistance.

2.) Instead of going straight to the girl in front of you, turn left along the beach. Some alligators to kill, but no treasure, other than the teeth occasionally dropped.

3.) Loop back around and follow the beach to the right. It goes on a for a bit, but eventually you hit some rogues, then gators. There's a gator boss that drops a random body part, use not yet known. I got a severed foot. The gator boss guards a treasure chest, that may also contain a magic ring with the same fire buff.

4.) After freeing the girl, bear left for a mini-boss that drops a two-handed blunt weapon and guards another chest that may have another magic ring.

5.) Bear right after the girl but sharply so: The path to the right splits. The righmost path ends in a little camp with another miniboss. No treasure chest, but he does drop a new dagger.

6.) After killing the slaver, in the tents section, the tent behind the boss who drops the bow and arrows also contains another chest, which also may have another magic ring.

7.) Inside the temple, to the right of the boss, is another 2 minions. Behind them is another chest, with maybe another ring.

8.) After getting through the locked gate, and through the gorilla gauntlet, you'll eventually find and kill a gorilla boss. Take his treasure, which serves no purpose yet other than giving you starting money. To the right of the boss is another two gorillas. Kill them; they guard the final chest before you get to town.

That's about it for now. Odds are I've missed one more more items, feel free to criticize my lack of omnipotence and inform me. I'll update this mini-guide.

The White Sands Mausoleum key!

You get this key along with a weapon from the blacksmith outside who broke your chains. Bring him metal from the docks to get this key. But where is it used? Took me a while to figure that one out!

First, you CANNOT find this chest at night! No way, no how, it isn't there! You gotta brave the gankers to get your treasure. Go to white sands. Follow the beachline to the right a looong way. Walk across the shallow channel, and go along the beach. You pass the stone dock to your right, pass the first big bandit camp on your left, then eventually on your left you'll see giant stone stairs. Go up the hill _to the right of these_. It's a little path, flanked with torches. You'll see the mausoleum in front of you, but the chest isn't there! It's directly to the left on the path, right in front of the single tent. Loot be yours now.

#Rocker7's tips:
Tip 1: On White Sands, when you first spawn by the rowboat walk straight ahead and to the right about 50 feet and there is a bottle in the sand by the shoreline that will send you on a quest to a nearby Island to kill the Ape Queen (not the Ape Behemoth Boss). Found a chest on the island that contained a non-magical necklace worth around 45 tin plus experience for killing the ape queen and its minions. Don't remember what level they were.

Tip 2: When you arrive in Old Tarantia. Dive underneath the docked boat and you will find an underwater chest (chest will be glowing) near one end of the boat. It contained level 20 health and stamina potions when I opened it.
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Monday, July 4, 2011

Age of Conan Now Free-To-Play

Friday Funcom announced that its popular MMORPG Age of Conan: Hyborian Adventures has officially taken on the free-to-play mantle and is now re-branded as Age of Conan: Unchained. The news follows the launch of Blizzard's pseudo demo World of Warcraft Starter Edition and T3 Entertainments open beta of Hellgate, both of which also launched this week.

"After 1.4 million copies sold, having experienced fantastic critical acclaim, and still to this day going strong with a large active player base embarking on thousands of daily adventures, there is no doubt that ‘Age of Conan’ has made a significant impact on the online gaming genre," said Senior Vice President of Sales & Marketing Morten Larssen. "The great potential provided by the hybrid business model, and with the ever growing interest for free-to-play games, bringing ‘Age of Conan’ into this market is undoubtedly the logical next step for the title."

Age of Conan: Unchained now offers a "hybrid" business model: players can roam Conan's backyard for free, or go old-school and cough up a monthly subscription fee. As seen with other free-to-play models, an in-game store will be inserted into the realm so that players can purchase exclusive content such as weaponry and mounts. But naturally there will be limitations placed on free accounts so that players get hooked to the point of going full-blown premium.

As seen here, several major differences divide the Free and Premium accounts. Those who don't want to take the subscription route will be locked down to four available character classes. They'll also have access to non-premium dungeons, two raids, two characters slots (although there's a max of 18), and only basic mount training. Free players can't partake in sieges, they only have 50-percent of the personal bank space available, they can't level offline and they can't earn veteran points.

"For the team working on the game, going free-to-play is great because it opens up this great fantasy world to an even larger audience," said Creative Director and Executive Producer Craig Morrison. "Not only can players now enjoy the content for free, we will continue to add new gameplay features and new content and make improvements to the game. ‘Age of Conan: Unchained’ will offer a fantastic experience for both new customers and players who have already roamed the online world of Hyboria. An engrossing story, brutal combat and savage world is waiting for those who dare explore the lands of Hyboria."

To jump in and explore the virtual world of Hyboria now, head here to grab the installer. The actual client is an extra 7.51 GB download.
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Sunday, November 28, 2010

Craig Morrison on success and failure

by Jef Reahard Sep 27th 2010 at 11:00AM

Filed under: Fantasy, Age of Conan, MMO industry, Warhammer Online, News items, Opinion

Last week's Craig Morrison blog topic brought a wave of interesting comments from readers and writers alike, illustrating why MMO number-crunching is always a hot-button issue. The Age of Conan game director takes another crack at a controversial topic with his followup post, and attempts to deconstruct the logic of fans who insist on labeling games "successes" or "failures" despite not having the information necessary to make such a judgment.

"Whether any title that displays a numbers trend similar to another can be deemed a success or a failure depends entirely on the budget, ambition and infrastructure of the project," he writes. While that's common sense to most folks, there are still some who insist that AoC and Warhammer are "failures" despite the fact that they remain open for business and profitable. Morrison acknowledges that both titles fell short of their ultimate subscriber goals, but also cautioned that equating lower-than-desired numbers to failure "is a very dangerous assumption to make."

Tags: age-of-conan, aoc, blog, craig-morrison, dev-blog, failure, fan-logic, funcom, mmo-numbers, opinion, silirrion, success, Warhammer, Warhammer-Online

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Saturday, November 27, 2010

Massively Speaking Episode 120

Massively Speaking Episode 120 | Massively | Mail | You might also like: WoW Insider, Joystiq, and more

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NewsReviewScreensVideoAchievementsGuidesForum Massively Speaking Episode 120by Shawn Schuster on Oct 20th 2010 1:00PM

Podcasts, Culture, Opinion, Massively meta, Humor, Massively Speaking

2 Massively Speaking Episode 120 marks the return of Rubi as she joins Shawn to discuss this distinctly slow news week. But there's still plenty to talk about! Topics include Aion's iPhone app, the rumored Elder Scrolls MMO, FFXIV's extended free period (and bad launch), the new Guild Wars all-hero party addition and.... Minecraft. Yes, we just had to talk about it. Also, Shawn found his first castle since the recording. And bought Fallout: New Vegas, as he said he wouldn't. Sigh.

Have a comment for the podcasters? Shoot an email to with the subject "Massively Speaking." We may just read your email on the air!

Get the podcast:
[iTunes] Subscribe to Massively Speaking directly in iTunes.
[RSS] Add Massively Speaking to your RSS aggregator.
[MP3] Download the MP3 directly.
Listen here on the page:

Read below the cut for the full show notes.Massively Speaking is the official podcast of Hosted by Editor-in-Chief Shawn Schuster and Contributing Editor Rubi Bayer, Massively Speaking takes on the week's biggest news and dev interviews with plenty of opinion, rants, and laughs thrown in for good measure. Join us every Wednesday afternoon to listen in and see what we'll say next!
Show Notes For Massively Speaking Episode 120

Shawn Schuster Rubi BayerTopics:
Rumored Elder Scrolls MMO in the works Aion announces new iPhone app Final Fantasy XIV offers 30 more days of free time Guild Wars update allows full hero parties Rubi's Hall of Monuments guide is finished! Theme Music:
"Vanguard Forward," by Michael Gordon Shapiro. Used with permission. Tags: humor, massively-meta, massively-speaking, opinion, podcasting, podcasts
Reader Comments (2)Posted: Oct 20th 2010 6:58PM (Unverified) said2 hearts ReportGet well soon Rubi.
I may pop onto GW someday soon, I'm not really into achievements, but I could do with some social time. Starting to feel lonely. Reply Posted: Oct 20th 2010 9:05PM (Unverified) said2 hearts ReportYEAAAH.

Minecraft. Reply Sorry, you must be logged in to leave a comment. InfoDescription

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DDOcast host leaving to work for Turbine

The feel-good news story of the day comes courtesy of the long-running Dungeons and Dragons Online podcast called, crazily enough, DDOcast. Normally a show's cancellation (or in this case, hiatus) isn't cause for celebration, but this particular story has a happy ending since podcast creator and host Jerry Snook is closing up shop to go and work for Turbine in an as-yet unidentified capacity. Snook posts a lengthy farewell on the podcast's website, and he also hints that the show may go on with a new host.

This Friday's show, episode 191, will be the last for the foreseeable future. Snook will also make the show's archives available to interested parties. "I will do my best to have the content available for as long as there is an interest in checking out the show and web site. It is also very possible that DDOcast will return/continue under new leadership," he writes.

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