Tuesday, April 22, 2008
How fast is leveling?
This has always been a hard question for me, so many answers so many variables. I'll say though that at least in beta lvling is faster than in WOW, but that will likely change, so think WoW pace, perhaps tiny bit slower. My opinion.
Will this game fail?
No, I think AoC will not fail. It will not be what some are expecting, but it will not fail. If game reaches 400K or 500K subscribers it will go way above my expectations, but it will not fail.
Will Funcom make their planned release date of May 20th?
It's gonna come out, finished or not, I don't think Funcom could afford another delay. That said, it will be fairly done game by May 20th.
AoC will be semi-ready for May 20th, and in my opinion even if it wasn't ready at all, AoC would have to launch on May 20. no more delays
Will the game be worth playing at launch?
Most probably yes. Depends how well sieging and pvp is implemented in the end.
Is there a master/apprentice system?
Not a word about this from Funcom, and it's not in the game of course.
And we have no clue about their so called Master/Student system or whatever, we haven't heard anything about that in ages, so I'm gonna say that it wont be in the game at launch. Playing with friends up to 5 lvl difference will be ok, but anymore than that will take it's toll on the fun.
Is there a size limit for guilds?
Nope, not at the moment
Is there /follow or /assist commands?
I know for sure that there is assist, but not sure about auto follow, I never used it or noticed it, it should be there though.
Is anything known about soul corruption?
Not a word from FC on soul corruption.
Can you rate AoC compared to other games on the market?
About rating the games, I guess you are looking for my personal opinion, as that's all that I can give.
-WoW - 7/10 (I hate wow by the way, but it's a good game)
-EVE - 9/10
-CoH/V - 8.5/10
-Tabula Rasa 8/10
-Ragnarok Online 6/10 (because this was my first mmo, it has special place lol)
-Swords Of New World 4/10
-Silk Road 3/10
-Voyage Century 6/10
-Myth War Online 2/10 (My 3-year old plays this one, it's turn based lol)
-Dungeon Runners 3/10
-Anarchy Online 1/10 (I tried it 2 years ago and I simply hated it, it's not very "newbie" friendly)
-Dark and Light 1/10 lol
Now, for AoC, there are 2 ratings for AoC.
1. If border kingdoms, sieging, player towns and pvp in general are well implemented, I would have to say about 9/10.
2. If the above sucked, I would have to say 5/10.
Keybinding: is it in?
In short, you can customize everything and anything when it comes to keybinding, and that includes action bar as well. I think there might be some hard coded bindings which are bugs, by launch it should all work as it is supposed to.
Can you create additional chat channels, like in WoW?
No I don't think so, than again I never messed around with it. Dunno much about it, never took interest in it.
What server will you be playing on?
I'll be on RP-PVP server once game goes live. Hopefully I'll get lucky and get into server community that will not glorify senseless griefing...one can dream eh.
How are bag and inventory space handled (size, number of bags, etc).?Right now there is single bag, dunno..about 50 item slots. All items take 1 slot. There are also resources bag, which is a lot bigger, and there is "quests" bag, which is infinite as far as I know.
Is spell weaving implemented yet?
Nope, not yet.
How is drunken brawling?
I'm not aware of the drunken brawling being in the game.
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