Showing posts with label Bear Shaman. Show all posts
Showing posts with label Bear Shaman. Show all posts

Friday, July 11, 2008

Age of Conan Exploit: Rez buff on your group (ToS and Shaman



If you are a ToS or Shaman in Age of Conan
Use the rez on your group when you all are alive.
If yout group members die, they will be rezed where you casted the rez.

I don't know if it works for PoM in Age of Conan.


More Age of Conan Exploits


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Monday, April 28, 2008

Healing in Age of Conan



Healing in Age of Conan has been misunderstood by many and there is a load of confusion going on about it. I therefore thought it was time someone wrote about it. First off, what healing experience do I have in the beta? I've played a ToS from 1-28 then it got wiped. Started a new ToS, got to 52 then it got wiped, and now I have a bear shaman at level 23. I have done SoBS, been healing in a group for the ymrish multiple times, and done AoE grinding.

Let's start by looking the basics. Most of the heals are HoTs, ToS for instance have two HoTs, one which is AoE moderate healing and the other one is cone-based which heals twice as much on friends than on you. There is also a few "real" heals, which is AoE based, and heals for X hp and places a debuff on the target for 1 min which causes him/her not to get healed by the spell anymore. These emergency heals have about 2-3 sec cast time I believe but with feats it can be reduced to an insta cast.

There are three healing classes; Bear Shaman (BS (no not Bull Shit)), Tempest of Set (ToS) and Priest of Mitra (PoM). What roles do they play, and which one is the primary healer you may ask? All of them is the primary healer. Their pure healing power is about just the same, but they have different other ways of contributing to the group. The ToS is a AoE nuker and healer, it has some nice buffs and abilities which increases the damage of the group as well, and some insane mana regen stuff. And also one stun and a snare. The Bear Shaman does some nice melee damage, can do knockbacks and have nice buffs. And the PoM have some good nukes as well as it's supposed to be CC master. The PoM is also supposed to improve damage through healing.


The ToS and PoM is a bit special, as the ToS gain some bonuses to healing through doing damage, and PoM gain some bonuses to their offensive spells through their healing.

Now, lets look at the first 20 levels. This is where all the confusion comes from really, as healing in these low levels feels really underpowered, and many draw conclusions. During the first levels healing feels really underpowered, you star with heals healing you 1-2 hp a sec and so on. What people don't really get is that once a second is pretty often. If you've played WoW for instance your used to once every third sec HoTs, which will give bigger numbers. And I got to admit, the low-level healing is not that powerfull anyway. It helps a bit, but not much. I think FunCom should remove heals at these levels and give the healers some dmg or hp bonuses instead, so people won't draw conclusions on this weak healing.

If we look at how healing is after level 20, preferably 30, things start to get good. Your HoTs on yourself is fairly balanced, and in groups you really can heal, and it does help a lot. I have no numbers atm. In the groups I've been in, we wouldn't stand a chance without the heals, and due to the emergency heal and some nice timing I could keep us up against the spikes as well.

So how is it to play a healer in AoC? I find it very fun! I can like to stand behind and spam healing, but in the long run it's not that fun. However, to play a nuker, where you do damage, you buff, casts stuns, have CC while you must run around position yourself for your heals and keep them up at all times, while keeping an eye out for spike damage that has to be dealt with quick is actually so much more fun! To be honest, I simply love it. If you play a BS you even have to run in in melee, then run out when the heals is about to expire and position yourself (it is important to get all the people in need of healing in one heal, else you have to cast multiple heals).

What about PvP I hear you scream! What about if you try to keep up a guy versus big spike damage? Well, if multiple people is nuking your friend and you try to keep him up, you will do much better than in the 20 PvP tests thats for sure, but after all if they keep up the nuking, he will die. But you can probably triple his life-span which is enough. Who said that healing should be able to keep a person up in PvP? And remember that you can do damage, CC and a whole lot more while the healing is working on multiple friends. It helps a lot in PvP, but in the end, if you got enough nuking-power on one target you will get him down, even though he is being healed. But that is good, right? Do you really want it to be impossible to take down someone being heal-spammed?

I know it is a big change for many people, I was sceptic myself, but after some playing at higher levels and discussions with FunCom, I've found it to be really good and much more fun. Please do not let the early levels decieve you!

In conclusion; healing can keep you up in PvE and is strong enough (unless you try something stupid) and it will help really much in PvP, but ultimatily it can be taken down if you focus some high dps over longer time. But remember that you also got nice damage while healing. And it is really much more fun than traditional heal-spamming imo.

Now I'll add some quotes from the forums, some from the officials and some from other people in the post below. You see many people have been crying about potions being more powerfull at lower levels (which was not the case... The problem was that potions healed every third second, while healing is every second, after a patch potions now heal each second instead).


The emergency heal heals myself for about 60-70% if I remember correct, so it is really powerfull, and really bumps everyones hp to 100% every minute! Just to note that.

And even though the heal-numbers are lower than the damage you recieve sometimes, it often ticks 2-3 times between eadch mob hit.


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Tuesday, April 22, 2008

AoC Beta Questions: Classes and Races



I have heard healers are useless, how useful are they?
I couldn't disagree more about healers in the group. Team up bear shaman and barbarian and you got one mean machine. On top of that, taking group mobs (equivalent to WoW's elite mobs - actually tougher than elites) is practically impossible w/out healers. A healer and a canqueror can take on group mob, while 3 conquerors would probably die trying. Besides, healers do pretty good dmg.

Truth be told, I couldn't disagree more about healers being useless/uncompetative in PVP. Even 1vs1 battles.

What class would you recommend for the solo player?
Solo, it doesn't get much better than Guardian (sword + shield at least) and Bear Shaman, I love both of these classes and they do super well solo and are excellent additions to team. If I have to pick one, I would say Bear Shaman was overly more fun to play solo, but Guardian is still my #1 choice as I find it more durable and reliable. Another class that does very well in pve solo is ranger, HoX is not bad as well from what I hear.

What are the run speeds are there any way of modifying them?
All classes/races move equally fast. There are different modes which determine how fast you move: Walk, Jog, Sprint, in-combat, on mount. As far as I know nobody has any movement adventages over anybody else.

Wich is the best ranged class for pvp? Why?
I read that rangers are the best ranged dmg dealers, prob the best ranged pvp class.

What is the most common class?
As for right now, General Beta.
Assassins and Rangers are the most common, i would say.


Are there any differences between races regarding stats?
No difference at all, stats vary by the class/archetype not race.

Which class has the highest run speed?
All classes run equally fast (rogues sneak faster however)

3.1 BEAR SHAMAN

I want to play a Bear Shaman is it a good choice?
Yup, I love Bear Shamans, very fun to play...unlike *cough* Barbarians.

Since you like Bear Shaman so much, what appeals to you the most out of it? PVP, PVE solo, PVE grp, etc?
Survivability. I simply love Bear Shamans, and this comes from a person that never plays healers and always play tanks. I guess because I play tanks mostly, that's why I like Bear Shamans, they can take the beating too, thanks to their heals of course. But there is so much more to BS. They do pretty good dmg too, not to mention wear med armor. They play real well on teams. I can't even put my finger on what exactly it is, but I've had a blast playing Bear Shaman. It's easy to solo with the class and everybody welcomes you to groups, tho don't expect that you can tank for a group.

3.2 RANGER

From what you have seen/played/read on the forums, how is the Ranger in both PVP/PVE?
Overpowered in PVP at the moment, and I think they will always be an issue when it comes to PVP because of the world design. They will either nerf them too much to the point of useless or they will be overpowered. I would honestly be surprised if they get Rangers balanced enough for PVP few months into launch. In PVE they do just fine it seems and they work really well with a tank. Tank stands slightly in front of the ranger and waits for the mob to come at ranger so the tanker can finish him off (if the mob makes it that far lol).

3.3 HoX

From what you have seen/played/read on the forums, how is the HoX in both PVP/PVE?
Not too informed about this class, but I haven't noticed/heard/read anything unusual about them.

How do HoX play?
I can tell you that HoX is pretty popular and they should be pretty worth it. Demon form lasts for about 20 secs now, and I think recharge timer is 2 minutes. Can't tell you much more, expect that they are pretty damn fun to play, at least at lower lvls.

How well does HoX compare to melee classes?
I don't know how to compare this, but I'll say HOX is capable class.

3.4 DARK TEMPLAR

How well do Dark Templars perform pvp / pve wise?
They need some work in PVE, some of their buffs and debuffs are pretty lame and useless, from what I read on the forums. Can't really comment on about when it comes to DT specifically.

3.5 GUARDIAN

Is the guardian a good class choice?
Guardian is my bread and butter class. I LOVE IT. My favorite. It's so good that......errr, I'll stop. But yeah, really guardian is really well rounded class, and probably the most complete class in the game at the moment. Keep in mind that I tend to favor tank-type of classes, I've always played one, and Guardian absolutely delivers.

Are guardians viable in pvp?
Yeah I think we will be very viable in PVP, especially against high DPS melee classes, and especially the ones that hit fast (because of our counterstrike combo that deal dmg to enemy that hits you).


3.6 BARBARIAN

How does the Barbarian play?
In all honesty, I hate the class, it's by far the most annoying class that I've played. Once I got so frustrated with the class that I uninstalled the game for a while. Now, don't get me wrong, there might nothing be wrong with the class, it simply didn't fit my gameplay style. It's the worst solo class that I've played, and I'll go as far as saying that it's probably in top 3 "worst solo class list" in the game. Generally, if you are trying to progress like a normal person, doing your lvl quests and your lvl mobs, you'll probably spend more than 50% of your time doing the following:
1 - running from rez shrine back to the camp/quest area
2 - running from the mobs so you don't have to run from the rez shrine
3 - waiting around to get lucky so you can pull/kite-away single mob
4 - resting after each fight

THIS is NOT bullshit, trust me. Barb simply can't handle multiple mobs, 2 vs 1 is 50/50 chance, 3 vs 1 is guaranteed tombstone for Barbarian. Now, with that in mind, most of the camps are set up in a way that AT LEAST 2 mobs are standing together, usually more, not to mention patrols, so you get my point, Barb is not very solo friendly class.

Of course, you team Barb up with the priest and off you go, you are playing entirely different game. Once me, as a Barb lvl 26, and Bear Shaman, lvl 32, took upon lvl 30 "group" mobs. Now, group mobs are REALLY REALLY tough, think WOW elites x3 or x4 (it is probably impossible for ANY ONE class to take out group mob of their level on their own).

Barbarians good solo?
Yes I've played a Barb to 30+, and I've posted about this few times before in detail. In short, Barbarians suck at soloing, they are one of the worst solo classes in the game.

3.7 ASSASSINS

How do assassins play?
Sorry I don't know, I never reached "Assassin" stage (20+), I played assassin but under level 20, where all rogues are pretty much the same, and from the looks of it, it seemed even more fragile than barb when it comes to multiple mobs, given the class was very very unfinished when I played it. That said, in 1vs1 encounters, assassins will be kings.

Can Assassins solo well?
The answer is BIG NO, Assassins can't solo well, at least in PVE. As the matter of fact they suck at soloing in PVE. Perhaps they can do well in PVP because of their stealth, picking on clothed classes and killing them fast 1on1.

3.8 CONQUEROR

How is the conqueror class?
An OK all around class, I don't like their abilities though, there is nothing special about them. It's something between Barb and Guardian in many aspects.


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