Ran across this bug that allows HoXs to sprint away:
Use demon form Attack with 1 2 or 3 (directional) Just before the end of the demon form, use sprint You will always sprint until you unhold your weapon
This is how i do this, im sure there are other ways that work just as good.
Things you need are:
1 lvl 80 necro(can only be one 80 in the group/raid)
Group or a raid
A little time
A good spot to power lvl(DMC/East Ruins)
After you got you group/raid together head to your favorite plvln spot. Have the necro run get the biggest mob he can handle.
The idea is to get as many npcs/critters agro'ed to the lvl 80(Uses a AOE) then someone kicks the lvl 80 out of the group/raid BEFORE HE KILLS THE MOB. Once that is done everyone still in the group/raid will get the maxium amout of XP possable.
If you did this in like Onyx you can get like 6k-8k xp a kill Dmc depending on what part and what lvls the toons are that you are power lvling ranges from 1.5k-4k a kill
Hi all, here is my Hox's feeback, main character on the pvp server. The first 20 lvl were a bit hard, thought i've never used pots for questing/grinding. But i could easely stand against two mobs without dying since Hox got really powerfull combos like molten slash.
Getting the contract of protection was really helpfull, as like as blood boil (great skill for pulling, and helping killing).
After lvl 20, things were really better, and HoX started to be a REAL killing machine, lvl 24 i was doing quests/grinding in pashtun's isle, and got no real problems. I was playing solo most of the time, one of my friend doing his owns quests in conall's valley.
We meet again after lvl 30 and played together (he plays a conqueror) and most the time was pur farm. HoX had a lot of big aoe damage and mobs dies very fast.
We played together until the last quest of FOTD (honored dead of cimmeria) and things was really easy. I've manage to do this last quest (the honored dead) all alone and got no problem again. Can stand against 3 mobs 1-2 lvl above mine without difficulty, just have to use pots.
Eiglophains moutains quests were done alone too, pretty fast (maybe 5-6 hours played) and things were a bit hard in Aztel approach. Got problems with the firsts quests. Thought i was alone, i've just changed somes little things on my feats tree and all was better ^^.
For now i'm in keshatta, lvl 77, with all no bugged quests dones (talking about the solo ones). I've started pvp with somes random guys who were here and have killed somes lvl 80.
HoX is REALLY monstruous in pve, farming mobs is quite easy, and the aoe help a lot. questing alone was not a big deal and i don't think i'm a great player, just common guy ^^.
Playing pvp is a bit different. Even with great combo damages, their animations are quite slow so it's not easy to use, got low hp (around 2600) and wearing cloth armor are not helpfull against others class, since we had to do toe to toe...
Since we don't have much cc skills (one great aoe stun with feats tree) pvp is most of the time hit&run (for ur life or for killing ^^).
I not used so much desecrating essense, since the cast is long and the duration not that great (even with the bonus damages) but used a lot hellfire breath who is great with 3-4 points in the feat.
About the feats tree, somes seems broken, like the first one in the avatar tree (don't get any proc, but the second one work in team).
Btw i had put somes points in the general mage tree, boosting my resist for slashing crushing etc damages, and boosting my absorption shield (and giving it somes reflections ability). The rest seems not according with the class.
I'll do somes better explanations for feats later, since i can't really remember wich ones seems broken or not.
I had somes suggestions: - Got a little boost damage from the hellfire breath feat, because the damage are really random (often 250 damage at lvl 77 on lvl 77 mobs but can go up to 600 ^^') even with the feat who increase fire damage. - Advantaging the desecrating essence, like placing the feats sooner in the feats tree (i've tryed playing with it and a 32 secondes polymorph with a shorter cooldown is great). But we had too spent a lot of feats points to get it really efficient. - Little faster combos animations for pvping. - Boost the dot duration for burn to death (really too short imo) Molten Slash (by the feats tree). - More hp. - Resist boost in demon form. - All debuffs need a slighty boost i think.
SPELLS: Friendly Spells: Arcane Abatement Rank 1 Level 17 (Sold in Tortage (?) and in Khemi (Matata)) Arcane Abatement Rank 2 Level 30 (Sold in Khemi (Akil)) Arcane Abatement Rank 3 Level 45 (Sold in Old Tarantia, North West of Noble District (Nekbheti)) Burning Skull Rank 1 Level 50 (Sold in Old Tarantia, North West of Noble District (Nekbheti)) (dmg shield) Contract of Protection Rank 1 Level 10 (Sold in Tortage (?) and in Khemi (Matata)) Contract of Protection Rank 2 Level 25 (Sold in Khemi (Akil)) Contract of Protection Rank 3 Level 40 (Sold in Old Tarantia, North West of Noble District (Nekbheti)) Contract of Protection Rank 4 Level 55 (Sold in Old Tarantia, North West of Noble District (Nekbheti)) Desecrating Essence Rank 1 Level 4 (You gain this automatically at level 4) Desecrating Essence Rank 2 Level 20 (Sold in Khemi (Akil)) Desecrating Essence Rank 3 Level 40 (Sold in Old Tarantia, North West of Noble District (Nekbheti)) Exultation of Xotli Rank 1 Level 45 (Sold in Old Tarantia, North West of Noble District (Nekbheti)) (short dmg buff, with a dmg debuff after) Sign of Xotli Rank 1 Level 10 (Sold in Tortage (?) and in Khemi (Matata)) Sign of Xotli Rank 2 Level 30 (Sold in Khemi (Akil))
Friendly Spells from Feats: Demonic Fortitude from Tier 3 at Level 20 (not sure if this is correct)
Hostile Spells: Hellfire Breath Rank 1 Level 1 (You gain this at start automatically) Hellfire Breath Rank 2 Level 25 (Sold in Khemi (Akil)) Hellfire Breath Rank 3 Level 40 (Sold in Old Tarantia, North West of Noble District (Nekbheti)) Hellfire Breath Rank 4 Level 55 (Sold in Old Tarantia, North West of Noble District (Nekbheti)) Inferno Curse Rank 1 Level 40 (debuff only usable when transformed) (Boss loot/Auction House) Inferno Curse Rank 2 Level 55 (Sold in Old Tarantia, North West of Noble District (Nekbheti)) Word of Command Rank 1 Level 15 (Sold in Tortage (?) and in Khemi (Matata)) Word of Command Rank 2 Level 30 (Boss loot/Auction House) Word of Command Rank 3 Level 45 (Sold in Old Tarantia, North West of Noble District (Nekbheti))
COMBOS: Level 05 Hell Strikes I Level 07 Molten Steel Slash I Level 15 Burn to Death I Level 17 Pillar of Infernal Flame Level 20 Hell Strikes II Level 20 Molten Steel Slash II Level 24 Burn to Death II Level 28 I Eat Your Heart Level 32 Pillar of Infernal Flame II Level 44 Burn to Death III Level 48 Body and Spirit Wrack I (hp/mana dmg) Level 52 Hell Strikes IV
Combos from Feats: At level 30 --> Level 70 Fire Lance (from Avatar tree) Can be used at Level 40
I have heard healers are useless, how useful are they? I couldn't disagree more about healers in the group. Team up bear shaman and barbarian and you got one mean machine. On top of that, taking group mobs (equivalent to WoW's elite mobs - actually tougher than elites) is practically impossible w/out healers. A healer and a canqueror can take on group mob, while 3 conquerors would probably die trying. Besides, healers do pretty good dmg.
Truth be told, I couldn't disagree more about healers being useless/uncompetative in PVP. Even 1vs1 battles.
What class would you recommend for the solo player? Solo, it doesn't get much better than Guardian (sword + shield at least) and Bear Shaman, I love both of these classes and they do super well solo and are excellent additions to team. If I have to pick one, I would say Bear Shaman was overly more fun to play solo, but Guardian is still my #1 choice as I find it more durable and reliable. Another class that does very well in pve solo is ranger, HoX is not bad as well from what I hear.
What are the run speeds are there any way of modifying them? All classes/races move equally fast. There are different modes which determine how fast you move: Walk, Jog, Sprint, in-combat, on mount. As far as I know nobody has any movement adventages over anybody else.
Wich is the best ranged class for pvp? Why? I read that rangers are the best ranged dmg dealers, prob the best ranged pvp class.
What is the most common class? As for right now, General Beta. Assassins and Rangers are the most common, i would say.
Are there any differences between races regarding stats? No difference at all, stats vary by the class/archetype not race.
Which class has the highest run speed? All classes run equally fast (rogues sneak faster however)
3.1 BEAR SHAMAN
I want to play a Bear Shaman is it a good choice? Yup, I love Bear Shamans, very fun to play...unlike *cough* Barbarians.
Since you like Bear Shaman so much, what appeals to you the most out of it? PVP, PVE solo, PVE grp, etc? Survivability. I simply love Bear Shamans, and this comes from a person that never plays healers and always play tanks. I guess because I play tanks mostly, that's why I like Bear Shamans, they can take the beating too, thanks to their heals of course. But there is so much more to BS. They do pretty good dmg too, not to mention wear med armor. They play real well on teams. I can't even put my finger on what exactly it is, but I've had a blast playing Bear Shaman. It's easy to solo with the class and everybody welcomes you to groups, tho don't expect that you can tank for a group.
3.2 RANGER
From what you have seen/played/read on the forums, how is the Ranger in both PVP/PVE? Overpowered in PVP at the moment, and I think they will always be an issue when it comes to PVP because of the world design. They will either nerf them too much to the point of useless or they will be overpowered. I would honestly be surprised if they get Rangers balanced enough for PVP few months into launch. In PVE they do just fine it seems and they work really well with a tank. Tank stands slightly in front of the ranger and waits for the mob to come at ranger so the tanker can finish him off (if the mob makes it that far lol).
3.3 HoX
From what you have seen/played/read on the forums, how is the HoX in both PVP/PVE? Not too informed about this class, but I haven't noticed/heard/read anything unusual about them.
How do HoX play? I can tell you that HoX is pretty popular and they should be pretty worth it. Demon form lasts for about 20 secs now, and I think recharge timer is 2 minutes. Can't tell you much more, expect that they are pretty damn fun to play, at least at lower lvls.
How well does HoX compare to melee classes? I don't know how to compare this, but I'll say HOX is capable class.
3.4 DARK TEMPLAR
How well do Dark Templars perform pvp / pve wise? They need some work in PVE, some of their buffs and debuffs are pretty lame and useless, from what I read on the forums. Can't really comment on about when it comes to DT specifically.
3.5 GUARDIAN
Is the guardian a good class choice? Guardian is my bread and butter class. I LOVE IT. My favorite. It's so good that......errr, I'll stop. But yeah, really guardian is really well rounded class, and probably the most complete class in the game at the moment. Keep in mind that I tend to favor tank-type of classes, I've always played one, and Guardian absolutely delivers.
Are guardians viable in pvp? Yeah I think we will be very viable in PVP, especially against high DPS melee classes, and especially the ones that hit fast (because of our counterstrike combo that deal dmg to enemy that hits you).
3.6 BARBARIAN
How does the Barbarian play? In all honesty, I hate the class, it's by far the most annoying class that I've played. Once I got so frustrated with the class that I uninstalled the game for a while. Now, don't get me wrong, there might nothing be wrong with the class, it simply didn't fit my gameplay style. It's the worst solo class that I've played, and I'll go as far as saying that it's probably in top 3 "worst solo class list" in the game. Generally, if you are trying to progress like a normal person, doing your lvl quests and your lvl mobs, you'll probably spend more than 50% of your time doing the following: 1 - running from rez shrine back to the camp/quest area 2 - running from the mobs so you don't have to run from the rez shrine 3 - waiting around to get lucky so you can pull/kite-away single mob 4 - resting after each fight
THIS is NOT bullshit, trust me. Barb simply can't handle multiple mobs, 2 vs 1 is 50/50 chance, 3 vs 1 is guaranteed tombstone for Barbarian. Now, with that in mind, most of the camps are set up in a way that AT LEAST 2 mobs are standing together, usually more, not to mention patrols, so you get my point, Barb is not very solo friendly class.
Of course, you team Barb up with the priest and off you go, you are playing entirely different game. Once me, as a Barb lvl 26, and Bear Shaman, lvl 32, took upon lvl 30 "group" mobs. Now, group mobs are REALLY REALLY tough, think WOW elites x3 or x4 (it is probably impossible for ANY ONE class to take out group mob of their level on their own).
Barbarians good solo? Yes I've played a Barb to 30+, and I've posted about this few times before in detail. In short, Barbarians suck at soloing, they are one of the worst solo classes in the game.
3.7 ASSASSINS
How do assassins play? Sorry I don't know, I never reached "Assassin" stage (20+), I played assassin but under level 20, where all rogues are pretty much the same, and from the looks of it, it seemed even more fragile than barb when it comes to multiple mobs, given the class was very very unfinished when I played it. That said, in 1vs1 encounters, assassins will be kings.
Can Assassins solo well? The answer is BIG NO, Assassins can't solo well, at least in PVE. As the matter of fact they suck at soloing in PVE. Perhaps they can do well in PVP because of their stealth, picking on clothed classes and killing them fast 1on1.
3.8 CONQUEROR
How is the conqueror class? An OK all around class, I don't like their abilities though, there is nothing special about them. It's something between Barb and Guardian in many aspects.