Showing posts with label UI. Show all posts
Showing posts with label UI. Show all posts

Friday, February 27, 2009

AoC Script: guard auto combo/stance changer


This is for 30 guard (if you have higher guard you may need to change combos)
This will change to frenze stance on the last hit on 2 main combo's. I bound them to Q and E.
It will also finish every combo for you.
It can detect button press (4-5-6-7-8-9) and then will finish combo.
It will also detect mouse press but you need to get coords for that to work.
I use the coords of the pic of the combo in the combo icon that pops up when u do a combo.
This has timing for each combo.
Adjust as you see fit.

You need autoit3 for the script to run.

Default key binds.

Q =
buff
flashing arc 3
left attack
frenze
right attack
guard


E =
buff
flashing arc 2
frenze
right attack
guard


These need to be this way or changed in script

4 = flashing arc 3
5 = guard 2 or 1 ----used to refreash stance change
6 = flashing arc 2
7 = slam -------------used to refreash stance change
8 = Enraging strike 3
9 = Brutal Enraging strike 3

alt1 = left arrow
alt2 = up arrow
alt3 = right arrow
alt4 = buff
alt5 = frenze stance
alt6 = guard stance

#include

; Detect windows by class name
opt("winTitleMatchMode", 4)
If @error Then
MsgBox(4096, "Error", "detect window")
endif

; Set Coordinate mode to relative to window
AutoItSetOption ( "PixelCoordMode", 2 )
AutoItSetOption ( "MouseCoordMode", 2 )
AutoItSetOption ( "SendKeyDownDelay", 50 )

global $Window = winGetHandle("classname=Conan")
If @error Then
MsgBox(4096, "Error", "Could not find the correct window WinActivate($Window); ")
endif

; Main Loop
While WinExists($Window)

$button34 = button4();
$button35 = button5();
$button36 = button6();
$button38 = button8();
$button39 = button9();

If _IsPressed("51") == 1 Then
Send ( "!4" ) ; buff
sleep (200)
Send ( "4" ) ; combo
sleep (500)
Send ( "!1" ) ; left attack
sleep (200)
Send ( "!5" ) ; frenze
sleep (1000)
Send ( "!3" ) ; right attack
sleep (1900)
Send ( "!6" ) ; guard
EndIf


If _IsPressed("45") == 1 Then
Send ( "!4" ) ; buff
sleep (200)
Send ( "6" ) ; combo
sleep (500)
Send ( "!5" ) ; frenze
sleep (1000)
Send ( "!3" ) ; right attack
sleep (1900)
Send ( "!6" ) ; guard
EndIf


If _IsPressed("34") == 1 Then
Send ( "!4" ) ; buff
sleep (200)
Send ( "!1" ) ; left attack
sleep (1500)
Send ( "!3" ) ; right attack
sleep (1500)
EndIf

If $button34 == 1 Then
Send ( "!4" ) ; buff
sleep (200)
Send ( "!1" ) ; left attack
sleep (1500)
Send ( "!3" ) ; right attack
sleep (1500)
EndIf


If _IsPressed("35") == 1 Then
Send ( "!4" ) ; buff
sleep (200)
Send ( "!1" ) ; left attack
sleep (1500)
EndIf

If $button35 == 1 Then
Send ( "!4" ) ; buff
sleep (200)
Send ( "!1" ) ; left attack
sleep (1500)
EndIf

If _IsPressed("36") == 1 Then
Send ( "!4" ) ; buff
sleep (200)
Send ( "!3" ) ; right attack
sleep (1500)
EndIf

If $button36 == 1 Then
Send ( "!4" ) ; buff
sleep (200)
Send ( "!3" ) ; right attack
sleep (1500)
EndIf


If _IsPressed("38") == 1 Then
Send ( "!4" ) ; buff
sleep (200)
Send ( "!3" ) ; right attack
sleep (1500)
Send ( "!1" ) ; left attack
sleep (1500)
EndIf


If $button38 == 1 Then
Send ( "!4" ) ; buff
sleep (200)
Send ( "!3" ) ; right attack
sleep (1500)
Send ( "!1" ) ; left attack
sleep (1500)
EndIf


If _IsPressed("39") == 1 Then
Send ( "!4" ) ; buff
sleep (200)
Send ( "!1" ) ; left attack
sleep (1500)
Send ( "!3" ) ; right attack
sleep (1500)
EndIf


If $button39 == 1 Then
Send ( "!4" ) ; buff
sleep (200)
Send ( "!1" ) ; left attack
sleep (1500)
Send ( "!3" ) ; right attack
sleep (1500)
EndIf

Wend

Func button4()

$color1="0xFBF8F7"
If pixelgetcolor(796, 688) = $color1 then
return 1;
Else
return 0;
endif

EndFunc

Func button5()

$color1="0xE7F9F1"
If pixelgetcolor(805, 690) = $color1 then
return 1;
Else
return 0;
endif

EndFunc


Func button6()


$color1="0xFCFCFC"
If pixelgetcolor(813, 722) = $color1 then
return 1;
Else
return 0;
endif


EndFunc


Func button8()


$color1="0xFBF9F4"
If pixelgetcolor(799, 702) = $color1 then
return 1;
Else
return 0;
endif

EndFunc

Func button9()

$color1="0xC69245"
If pixelgetcolor(792, 693) = $color1 then
return 1;
Else
return 0;
endif

EndFunc

Autoit is pressed key mapping. This should help understand ispressed func.

01 Left mouse button
02 Right mouse button
04 Middle mouse button (three-button mouse)
05 Windows 2000/XP: X1 mouse button
06 Windows 2000/XP: X2 mouse button
08 BACKSPACE key
09 TAB key
0C CLEAR key
0D ENTER key
10 SHIFT key
11 CTRL key
12 ALT key
13 PAUSE key
14 CAPS LOCK key
1B ESC key
20 SPACEBAR
21 PAGE UP key
22 PAGE DOWN key
23 END key
24 HOME key
25 LEFT ARROW key
26 UP ARROW key
27 RIGHT ARROW key
28 DOWN ARROW key
29 SELECT key
2A PRINT key
2B EXECUTE key
2C PRINT SCREEN key
2D INS key
2E DEL key
30 0 key
31 1 key
32 2 key
33 3 key
34 4 key
35 5 key
36 6 key
37 7 key
38 8 key
39 9 key
41 A key
42 B key
43 C key
44 D key
45 E key
46 F key
47 G key
48 H key
49 I key
4A J key
4B K key
4C L key
4D M key
4E N key
4F O key
50 P key
51 Q key
52 R key
53 S key
54 T key
55 U key
56 V key
57 W key
58 X key
59 Y key
5A Z key
5B Left Windows key
5C Right Windows key
60 Numeric keypad 0 key
61 Numeric keypad 1 key
62 Numeric keypad 2 key
63 Numeric keypad 3 key
64 Numeric keypad 4 key
65 Numeric keypad 5 key
66 Numeric keypad 6 key
67 Numeric keypad 7 key
68 Numeric keypad 8 key
69 Numeric keypad 9 key
6A Multiply key
6B Add key
6C Separator key
6D Subtract key
6E Decimal key
6F Divide key
70 F1 key
71 F2 key
72 F3 key
73 F4 key
74 F5 key
75 F6 key
76 F7 key
77 F8 key
78 F9 key
79 F10 key
7A F11 key
7B F12 key
7C-7F F13 key - F16 key
80H-87H F17 key - F24 key
90 NUM LOCK key
91 SCROLL LOCK key
A0 Left SHIFT key
A1 Right SHIFT key
A2 Left CONTROL key
A3 Right CONTROL key
A4 Left MENU key
A5 Right MENU key
BA ;
BB =
BC ,
BD -
BE .
BF /
C0 `
DB [
DC \
DD ]

http://werik.com/

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AoC Mod - minimalist ui


WerikUI is the first Age of Conan: Hyborian Adventures Graphical User Interface (GUI) modification.

This mod tries to appeal to those who prefer the cleared out, minimalistic but at the same time informative GUI over visually richer interfaces which take up more screen space.

  • Target of target

  • Latency bar

  • Third bindable shortcutbar

  • Shiftable man actionbar

  • Stripped of unneccessary graphical elements.

  • Simple, redesigned player and target portraits.

  • Allways Alt Shortcutbar.

  • Numeric Soul Fragment bar.

  • Target class icons.

  • Reduced portrait and shortcutbar size


http://werik.com/

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Thursday, August 14, 2008

Age of Conan Bot - Combo Executer



How does the Combo Executer mod work?
The mod works by monitoring the state of your in-game icons. When it detects that a directional attack button is highlighted (remember, the game highlights the next button in the attack sequence) it virtually presses the key that corresponds to the highlighted button.

Quick Start

* 1. Start Age of Conan in Window Mode
* 2. Start the Combo Mod
* • Repeat the following steps for all buttons you want to process
* 3. Click the button you want to map on the mod
* 4. Right-Click the button you want to map to in AOC
* 5. Select the key the button is mapped to in AOC
* 6. Select the key you want to smash to continue your combo chain

I HAVE NOT TRIED THIS! SCAN BEFORE YOU INSTALL IT
Thank you Warez-bb for supplying this

Download

If you enjoyed this exploit, I recoment you to check out mmOverload This site is by far the best Age of Conan Exploit site on the net!

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Tuesday, August 5, 2008

Age of Conan Hidden Macro Tool



Next time you're ingame, type:

    /setoption chat_macro_window true


This can be used for Chat macros, emote macros, you could create a macro to turn off UI elements and turn them on.
Assist makros are very useful when you want to make sure you hit the tanks target in a big crowd.

If you enjoyed this exploit, I recoment you to check out mmOverload This site is by far the best Age of Conan Exploit site on the net!

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Monday, June 30, 2008

Age of Conan Full Nude Mod / Patch



It's possible( but I would think highly unlikely) for your account to get in trouble or banned, in which case I hold no responsability for such things.

What this mod does:
The regular version gives all females a nude skin and removes some NPC clothes... Tina's top, Zelata, Casilda.

The Clothed NPCs version gives females a nude skin but keeps every peice of NPC clothes on.

Issues:
When some armor is worn the nude skin doesn't show... I know what causes the problem, it's just a matter of fixing it.



I invite people to start posting which NPCs they would like to see naked or think should be naked. Post their name, zone, coordinates, and level required to get to them, and I'll see if I can convince them to strip :P. (Females only)

Version 1.9
MD5: 32b30728bb5bcda7291b38619c424152

Clothed NPCs 1.5
MD5: 3d2908fbac49b0b29af04d7f83c08dbf








Please support this kind of work with donations.
$1
$5
$10

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Monday, May 26, 2008

Access 30+ Key Binding Buttons with MIRAGE UI



I found this at mmoverload.com I can realy recoment this page as it got tons of tricks and tips, exploits, level guides and the first addons/UI customizations for age of conan I have seen on the net.


=================================================
MIRAGE UI FOR AGE OF CONAN
Version 1.1, May 21st, 2008
Created and maintained by Eduardo "LedMirage" Lucero
=================================================

Thank you for downloading the Mirage UI for Age of Conan, this modification to the game adds two fixed shortcut bars with 17 key bindable buttons each above the main shortcut bar
without removing any functionality whatsoever to the existing default user interface.


The two extra bars are mirror images and extensions of the two additional hotbars the game supports (the two vertical invisible bars by default), you can bind every single new button by going to OPTIONS > CONTROLS and binding the following shortcuts:

Mirage UI Shortcut Bar #1 (17 Buttons)
The first 7 buttons correspond to "1st Extended Action Button" numbers 11 through 17
The last 10 buttons correspond to "1st Extended Action Button" numbers 1 through 10 and they line up perfectly with the default shortcut bar

Mirage UI Shortcut Bar #2 (17 Buttons)
The first 7 buttons correspond to "2nd Extended Action Button" numbers 11 through 17
The last 10 buttons correspond to "2nd Extended Action Button" numbers 1 through 10 and they line up perfectly with the default shortcut bar

The Combat Rose and interactive icons have been repositioned vertically as to not overlap the new shortcut bars.

The Mini Pet Control Bar and the Sould Fragment traker have been both repositioned to the center of the screen and right above the Mirage UI shortcut bar #2 (just below the combat rose).

Enjoy!


=================================================
LATEST CHANGES
=================================================
Version 1.1, 5/21/2008
1. By popular demand I creatded a new alternate smaller scale version of the mod, this is a 3/4 scale version (75%) smaller set of shortcut bars that keep the full functionality of the game! See the extra installation notes to set it up.
2. New Player and Target Health, Stamina and Mana bars graphics, this is a minor cosmetic tweak
3. Changed the Player and Target names to use the in-game Hyborian font. Nods go to Werik for he was the first to make the use of the in-game font in his mod.
4. Fixed the default position of the Player and target timer bars. BTW they can be moved if you enable them under INTERFACE OPTIONS > ADVACED > SHOW TIMER BARS.



=================================================
USER AGREEMENT:
(Last revised 5/20/2008)
=================================================
1. You agree to this agreement by downloading and using any and all files and intellectual property contained in this compilation.
2. You agree to NOT discredit any Author of their original work found in this compilation, be it code, graphics or intellectual property.
3. You agree to NOT hold any author responsible for any damage, data loss or any problems caused directly or indirectly by this compilation.
4. You agree to NOT use any material found in this compilation for monetary gain, as it is against Funcom's EULA agreement and it is NOT your right to make money off of other Author's work.
5. You may redistribute any and all files contained in this compilation ONLY if they remain unmodified, this user agreement is included and remains unmodified and proper credit to any and all Authors is given.
6. You may modify and redistribute any and all files contained in this compilation ONLY with the expressed written consent of any and all respective Authors.
7. If you do not agree then delete any and all files included in this compilation as well as previous and future versions of it, by doing this you implicitly agree to NOT use any and all material found in this compilation for any purpose.
8. Original Authors of Modifications included in the compilation have the final say in how any and all of their work is to be used, redistributed and modified, and in so doing taking precedence over any and all of the previously defined agreements.



=================================================
INSTALLATION
=================================================

Quote:
Mirage UI Installation:

1. Exit the game.

2. Delete the contents found inside of your ..\Age of Conan\cd_image\Gui\Customized\ folder. This is done in order to prevent potential conflicts with other user modified content and compiled xml files (*.bxml)

SPECIAL NOTE: Do NOT delete your ..\cd_image\Gui\ or ..\Default\ folders ONLY ..\Customized\ if you do delete the other folders you will have to deal with a 911MB download!

3. Extract all the files from the Mirage UI Zip file to your root folder for the game, for example "C:\Program Files\Funcom\Age of Conan\" make sure to use the folder names options with winzip to create the necessary folder paths when you extract the files. Again, extract all the files in the zip file to your main Age of Conan game folder. (To install the smaller scale version of the mod skip to step #6)

4. Launch the game

5. Enjoy!
Quote:
Mirage UI smaller scale Mod Installation:
6. Find the folder ..\Age of Conan\cd_image\Gui\Customized\Views\HUD\ inside you will find a file named "BottomBar.xml", delete this file. (NOTE: By default windows hide file extensions for known types, the .xml part may be hidden from you in which case you will only see a file named "BottomBar", this is the one to delete)

7. In the same folder you will find a file named "BottomBar.SMALL.xml", rename this file to "BottomBar.xml". (NOTE: By default windows hide file extensions for known types, the .xml part may be hidden from you in which case you will only see a file named "BottomBar.SMALL", this is the one to rename to "BottomBar")


8. Delete the file "BottomBar.bxml", that is extension BXML (four letters), if it's not there don't worry.


9. Launch the game.

10. Enjoy!


=================================================
Known Issues and workarounds
=================================================
If you have any problems not listed below it is highly recommended that do a clean installation of the Mirage UI as indicated in the Installation section, if this does not resolve your issue please let us know in the forums at http://ledmirage.net/
If you don't see health, stamina and mana bars but instead a non-colored background only and are missing the all of the images for the shortcut backgrounds then most likely you didn't extract all the graphics from the zip file to the correct location, open up the zip file and look at their paths, that's where they should be in your game folder - they go in the ..\cd_image\Gui\Default\gfx\bottombars\ and ..\cd_image\Gui\Default\gfx\PortraitGUI\portraitsb ottom\ do not worry they do not overwrite any base game files (hence they're named mui_*.tga)
When using the smaller scale UI version enabling Target of Target will offset the right half of the bars, there is no current workaround this issue at the moment, simply do not use the Target of Target feature if you want to use the smaller scale version.
There are duplicates of both of your default floating shortcut bars, this is normal as the Mirage UI uses the buttons in those two bars to create the new custom UI's, you can disable the two additional shortcutbars under OPTIONS > INTERFACE OPTIONS > HUD

You can download the Mirage UI for Age of Conan version 1.1 by clicking here

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